A baseball front office in your pocket.
Thirty clubs, a full 162-game season, a farm system and an offseason. Every last pitch is simulated with advanced metrics; as realistic as baseball can get.
The game
Draft, trade, sign and develop. Waivers, arbitration, options and a trade deadline.
Lineups, defense, the bullpen and gameflow. Call each pitch or hand it to your staff and watch it play out.
Every pitch has a real probability. Real batted-ball physics: exit velocity, launch angle, barrels, and more.
Clinch the division, survive the bracket, lift The Founders Cup. Then the offseason starts and you do it again.
One screen tells you what the club needs before the first pitch — the schedule, the matchup, the weather, and every decision waiting on you.
Twenty-six on the active roster, forty in reserve, a full farm system underneath. Grades, potential, condition, service time and contracts on every name.
About
October GM is not a random number generator. Games are built, one pitch at a time, by an event-driven simulation written for this app. Every result is produced at the moment it happens, from the players on the field and the situation in front of them.
A season is 2,430 games and every one of them is played out in full. No randomization here.
Each player carries his own skills, tendencies, handedness, health and hidden development. Outcomes come from who is actually on the field.
A full simulated season that mirrors real-life professional averages for all player statistics, down to each individual pitch.
Every save runs on a seeded engine, so a given league plays out the same way twice. No hidden rubber-banding, no scripted comebacks.
The specifics of the model — how the probabilities are formed and tuned — stay under the hood. What you see are the results: box scores, leaderboards and career arcs that hold up against real baseball over a full season.
Think you have what it takes?